Though, a little patience is required to get the damn thing in order! Okay, here's the deal -- I run an RPG that's been going for around three years but has been losing players, either on personal dislike of the plot twists, or 'cause they didn't feel up to my writing level, or because I had issues with their not posting or playing well with others. Which is all a pity, 'cause the premise is an interesting one, and I'd like to see it get the quality attention it deserves. Unfortunately, in order to get the game in a state for new players, we have to re-write/edit a good deal of it to bring it into what I'd call a state of consistency with its own evolution.
So.....I've given the remaining active/prospective players time to join the OOC (out-of-character) group I've set up, so that we can talk things over and plan what we really want the story and character relationships to be (Readers can stay where they are). After that point, I'm going to start re-writing and forward-posting the story from start to present point . In the meantime, new players are welcome to join
-- especially if
they have good writing skills, don't mind a little research to keep things in historical/cultural perspective, and are good at interacting with other characters in a believable way, as there's much to react to and use as catalyst here. The OOC group very soon will be [is now] the only place that message-posting will be allowed till message transfer is finished, and that's where we'll haggle out the details of what's happening/happened/going to happen. There'll be significant plot/post recycling, but if we have character writers on board to help it out with their input, so much the better for when we get back to playing in the present.
[As I was just saying recently, the general story
arc is going to stay the same, as we have to be able to get back to where we were and resume, but some of the subplots and scenes and character details/reactions/interactions are certainly subject to change]
Here's the details (UPDATED AS OF SEPTEMBER 2008): The Mummy: Secrets of the Past
Backstage (private, required to play): http://movies.groups.yahoo.com/group/Secrets_of_the_Past_OOC/ Format:
Yahoo group, play-by-post, w/ some scenes IMd and compiled between players. Posting frequency is generally not extremely high when game is on, varying between 1 post per week to a few per night when multiple players are online and the plot is hotGenre:
The Mummy/The Mummy Returns (set around a year and a half after the second movie, and opening in late January 1935); the Mummy "threequel" is not
in our hypothetical timelineContact:
aureantyev at yahoo dot com (that'd be me) Age limit or Rating:
18+/R-rated, for graphic, suggestive, violent and sexual materialDeadline:
Open-ended in general, but get your reservations in soon if you want to assume any of the specified roles below, as we do want to get a writing sample & preferences in hand and be able to decide fairly who's best for the characters that have already been "started." Game Info:
Character-driven play-by-post, semi-planned plot points/arcs, somewhere between free roleplay and fan fiction. Good writing, observation and acting/description skills greatly desired; reliable group communication essential. If you don't like reading don't join, 'cause this is some complex and absorbing reading, and you'll have to do a bit of it from the start to keep up, considering how far the plot has twisted. At present we are still doing a bit of back-editing and rewriting from earlier material to make the story player-friendly and consistent. We also have a number of readers on the game group, so good presentation is definitely desired. Synopsis:
Evy and Jonathan have gone out on a last-fling expedition in Egypt before Evy takes over at the British Museum, but they find more than the "lost temple" they were looking for when Jonathan falls under the spell of a reincarnated sorceress from a very-long-ago past that involves all of them -- with family and enemies they never knew they had.Possible Objectionable Elements: Nazis/Nazi sympathizers, Arabs, profanity, racism, magic & witchcraft, vampirism, feral shapeshifting, suggestive situations, graphic violence & murder, raising of dead bodies, prominent past-life backstory, past-life marriage of present siblings, bisexual eroticism and possible outright slash, transgender characters physically changing sex, and graphic sexual activity while in a partially-animal form. Plus Jonathan not being a total ninny.
There, that grab you any? I put in everything I could think of...:D Characters Needed:
Many openings will come up and new OCs are fine once game is resumed, but major characters needed (if player input is to be considered while backplot is still being revised/edited) are Rick O'Connell (who is a major investment and requires some back-reading),
plus a variety of Medjai characters, including members of Ardeth's family (his father, his betrothed bride Laila, the Medjai warriors in his company, maybe his mother/other relatives, plus a nephew in his late teens (Tarik)). Incidentally, I'm playing Jonathan Carnahan...heh, betcha didn't see that one coming...plus the major villains so far. There are also a couple of longlost Carnahan sibs (Matthew & Emma) planned, with Emma already cast; a young runaway British heiress/adventuress (Axia), and a few of Jonathan's old chums to be dealt with once we get back to Cairo. Rick & Evy's son Alex may or may not appear in the near future, as he's technically off at either Eton or Harrow. There's also some previously-unknown relatives via Rick's (non-canon) older brother -- exact details to be shared & rehashed as needed.
The OOC group has a running list of characters, with detailed profiles and information on what may be changed via negotiations with me and/or the other ongoing players.
Anyhow......if you enjoy writing and immersing yourself in a detailed roleplay-scenario where your knowledge counts and your characters can live in more-than-perfunctory complexity, drop me a line...we are definitely hoping to get some new and interested blood....>:)